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Farewell to the no-go

Augmented & Virtual Reality: The future at your fingertips.

Board our virtual lift ride through expanded realities

E
THE ENTRY

Augmented and virtual reality make products and concepts tangible and experienceable in three dimensions. FEYNSINN, an EDAG brand, is opening up completely new horizons in product and production development.

1
OUR PATH

Giving ideas virtual space

What would happen if an idea not only took shape in the mind's eye, but also in reality?

  • Significantly faster innovations
  • Safe testing and training
  • Optimisations in ongoing development

The smart stepping stone to a completely new working, learning, technology and development experience!

Start your VR project!

It works. Employees coat digital work­pieces in the virtual paint shop remarkably quickly.

Painting without air and varnish
Diebold Nixpdorf experiences with the EDAG Paintshop
2
OUR COMPETENCE

Making the conceivable possible

EDAG
EDAG Produktentwicklung & Produktion

Product Development and Production

EDAG VR/AR und Visualisierung

VR/AR and Visualisation

EDAG CAx & Digital Factory

Computer-aided technologies (CAx) and digital factory

EDAG Mann mit VR Controler

For example:

  • Experience functional representation close to reality: The latest VR & AR technology forms the basis for the interactive experience. Functionalities of consumer goods and industrial technology can be experienced and tested in advance
  • On-site simulations: Things that do not yet exist, such as robots under development or industrial trucks, can be tested in an existing working environment.
  • How-to's: Work instructions of any complexity are communicated to the worker "live" on the object or trained virtually in advance.

An excerpt of our UseCases: Tech Insights with practical examples

Using VR applications, interested parties can now explore our fire testing laboratory as though they were actually there, and find all the information they need. This creates confidence.

Oliver Conrad
Head of corporate communication Hekatron
Oliver Conrad
3
OUR GUIDELINES

Diverse. Competence to the power of 6

We relay on cross-disciplinary expertise in six core compentence areas:

  • Software development & digitalisation
  • Visualisation & real time applications
  • Process development
  • Product development
  • Production development
  • Marketing
EDAG S&D VR 2nd Floor Kompetenz hoch 6
Mann und Frau mit VR Controllers

Innovations emerge from software-independent development, including

  • Manual data preparation
  • Automated CAD data pipelines
  • Product visualisation
  • Process visualisation
  • Interface connection and development

An excerpt of our UseCases: Tech Insights with practical examples

FEYNSINN
a brand of EDAG Group

m
5
locations
E
130
technical experts in various subjects
W
267
customers from different sectors

Connected Competences

10+
Project Leader
50+
Software
Developer
15+
Game
Developer
15+
VR Consultants
25+
Artists
Feinsinn logo
EDAG Mixed Reality
EDAG VR

Source: www.hyvne.net

4
OUR PROMISE

Using data glasses and 3D simulations - at eye level with customers

EDAG VR and customer

Customised solutions are created at FEYNSINN in a triad of

  • Consulting & individual methods
  • In-house software development
  • Content production

Always close to the everyday application: This is how virtual scenarios and their digital data are connected to the existing hardware on site.  

Added value for our customers. Support in quality control through:

  • AR and 3D geometry representation
  • Target-performance comparison of digital to real world
  • 3D localisation of information, e.g. complaints about the product

The example of VR-Paintshop
Digital paint shop training, specially developed for sustainable quality in training.

Our approach

  • Development of a virtual paint shop training with realistic paint simulation
  • Conversion of a real paint spray gun as a gaming controller for a natural painting experience
  • Integration of assessment evaluations of paint consumption, tilt angle and distance to the part in real time

How the customer benefits:

  • Cost savings for training and material: time and local independence, no consumption of paint
  • Environmentally friendly: no consumption of material
  • Standardised quality inspection
  • Improvement of painting results
  • Enthusiasm and high motivation of the users
EDAG VR in application

The application corresponds exactly to our ideas and helps us a lot to control the high fluctuation. The painters can practise virtually at any time and save resources, their own health and the environment. Great Job, Feynsinn!

Dr. M. Schichtel
BMW GROUP IT, Munich
5
OUR INVITATION

Making the future out of possibilities

Christoph Ketzler

What we can imagine can become real. The digital representation of industrial innovations at the product and production level connects research & development directly with the real world. With all data. And with all senses.

Christoph Ketzler
Team leader softWerk visualisation
FEYNSINN

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